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RIZE

August 11, 2014BlogJeff Loehrke

Part of our free time is filled up by experimenting methods in AE and continued learning our craft.  In this case we wanted to dive deeper in understanding some of our 3rd Party Plugins that we own.  These are:

  • Trapcode Mir
  • Trapcode Starglow
  • Trapcode Particular
  • Rowbyte Plexus

Our idea is having to “rize” (rise) through the caverns of whatever obstacles we’re facing by achieving victory with pursuing forward, thus surfacing.  The cave-like pattern was used with Mir while the dust particles were created with Particular.  Starglow was added with a nice purplish tone as the camera dollies forward as Plexus reveals our main title.

Lots of fun with this project.  The incredibly gifted Shane Sorensen added the killer soundtrack and sound effects.  You can view Shane’s IMDb page here.

Tags: AE, AE Scripts, animation, caverns, dust, JEL, Mir, Particular, Plexus, Red Giant, Rize, Rowbyte, Starglow
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